Change of Play


Change of play


As we've pressed on we've realised a few Gameplay elements will have to change, firstly the board layout, we've decided to change it so that every player's board is on the same side of the screen and all pieces move in the same direction, this saves a bunch of screen space and players seem to find it easier to identify who is and isn't ahead.


In addition I've experimented with changing the Theme to a more fantasy, retro type setting, as players typically found the original Farming esc theme caused confusion in terms of player goals and choices. Furthermore the end goal has been changed to reflect this, players will now instead have to slay a Dragon as opposed to building a farm.