Beginning the process
Text Adventure » Devlog
CORE SYSTEM
I've been working on getting the core elements down in ASGE, this being a basic Inventory and Room system. While inventory is likely going to be easy enough, Rooms are another subject.
I've planned to use a Room class as a sub-class of Game-Object, but with added elements such as a Room ID, Name and Description. I could then add or minus the Players current room and use this value to loop through the Rooms and display whichever Room ID matches the Players location.
Text Adventure
Basic port of the build your own Text Adventure.
More posts
- PostmortemApr 10, 2019
- FinalisingApr 09, 2019
- ThemeApr 09, 2019
- Modern Text AdventureApr 09, 2019