Postmortem
Text Adventure » Devlog
Postmortem
Looking back the Text Adventure while on the surface seemed to function, look & play well, however issues and code layout must be changed in future. The use of functions to store large amounts of tasks & data must be used in later projects.
Majority of the Code was kept within the Main function as a result debugging, became very difficult towards the end, in addition inconsistencies with keeping to the coding standard also played a part in this as well.
To finish up, the front end seemed to go very well, however under the hood elements needs to be addressed through the use of functions, switch statements, classes, layout changes & more refactoring options.
Text Adventure
Basic port of the build your own Text Adventure.
More posts
- FinalisingApr 09, 2019
- ThemeApr 09, 2019
- Beginning the processApr 09, 2019
- Modern Text AdventureApr 09, 2019